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2003-01-16 23:05:04 ET
well...ok...i'm not going to go into this in detail cause i'll probably annoy you...buuut...the video game industry is one of the primary things im interested in getting into. ive done ALOT of homework both on systems and the companies behind them. as far as system power and capabilities as well as system architexture, the gamecube has the ps2 completely blown out of the water and the xbox beaten as well, while by a smaller margin. for one thing, the sony ps2 has the same internal design structure as the ATARI JAGUAR (if you remember that, even) except it's bumped up to 128 bit as opposed to "64"...speaking of which, the ps2 also lacks one or 2 graphical features that were even present in the n64, such as real anti-aliasing.
also, well, look at the reviews. i've done alot of comparisons of cross-platform games...the ps2 is virtually always stuck with the worst graphics of the 3 versions...with the gamecube and xbox *usually* tied in that respect. however, such games on the gamecube as metroid prime, star wars rogue leader, and other such games designed solely for the system, from what ive seen, completely blow away anything on the 'box. another thing is the gamecube is the only of the 3 systems that was designed purely as a dedicated game system. with consoles, as opposed to computers, system architexture often takes precidence over the numbers. the gamecube has by far the sleekest system architexture of the 3 systems, AND it has the numbers to back it up. for example, the xbox and the ps2 can do 4 textures per-poly, the gamecube can do 8...not to mention it can do those 8 in a single pass...one of the many things that also make it arguably the easiest of the 3 to develop for, definately easier than the ps2 with it's dual processor design and burst processing.
annd my 3rd beef is the three companies...nintendo is a dedicated video game company that REALLY cares about the product it puts out. people complain sometimes about how nintendo's games are often delayed more than others...but this is partially because nintendo is about the only company that actually encourages it. they want their games to be absolutely as good as possible and want developers to take all the time needed. sony, on the other hand, generally picks a release date and pushes for it. there have been several documented cases of companies complaining that their game was released before they could work all the bugs out, simply cause sony would get on their back about getting the game out in time. this possibly contributes all the more to sony's large library, but does it equal quality? personally i've played multiple games on each system, and found fun games on each system, but thus far i've found nintendo's second and first party games to just be eons better than the majority of the competition. sony has just struck me as the abercrombie and fitch of the electronics world...i'm pretty sure they could put the name "sony" on a turd and it would sell for 500 bux...lol not that im saying the ps2 is a turd, by any means, but from my experience it is a far weaker system...and well i guess i did ramble quite a bit here...haha...and this is entirely my oppinion, but as i said, it's an industry that interests me alot, and i tend to keep close tabs on it. from comparisons i've made, the gamecube is THE system to own. but hey, if you're having fun with your system, keep having fun with your system! i know i have fun with a ps2 or an xbox whenever i have opertunity to play them...i could go on further but methinks i should shatap before i get mauled ;-) |
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